i installed the svn version, now i get this when i run the examples.
The window opens but I dont get graphics, just some gitter or black.

$ python widthandheight.py
No suitable context:
Generating a default context.
No suitable context:
Generating a default context.

my system is Linux Ubuntu jaunty with ATI Radeon 7000/VE. this card
uses the free "radeon" driver, not the propietary driver from ATI. The
card is too old for that one ;)


On Oct 14, 4:55 pm, Claudio Esperança <[email protected]>
wrote:
> OOps, I missed this one. There is an error in the error handling code.
> I fixed the fallback code which tries to find an alternative config
> for old hardware, since it was using an unqualified exception name,
> i.e., NoSuchConfigException rather than
> pyglet.window.noSuchConfigException. You can try it by installing the
> latest version from the SVN.
>
> I'd be very much obliged if you could tell me what kind of graphics
> board/driver do you use.
>
> Best regards,
>
> --Claudio
>
> On Oct 14, 9:12 am, altern <[email protected]> wrote:
>
> > i am testing it on linux and i get this error
>
> > $ python animation.py
> > No suitable context:
> > Generating a default context.
> > Traceback (most recent call last):
> >    File "animation.py", line 1, in <module>
> >      from pyprocessing import *
> >    File
> > "/usr/local/lib/python2.6/dist-packages/pyprocessing/__init__.py", line
> > 377, in <module>
> >      if canvas.window == None: size(100,100)
> >    File
> > "/usr/local/lib/python2.6/dist-packages/pyprocessing/__init__.py", line
> > 290, in size
> >      except NoSuchConfigException:
> > NameError: global name 'NoSuchConfigException' is not defined
>
> > i tried some pyglet examples and they work fine, but i have problems
> > with pyOpenGL...
>
> > > On Oct 10, 1:15 am, Claudio Esperança <[email protected]>
> > > wrote:
> > >> I'd like to announce the first alpha release of the
> > >> pyprocessing<http://code.google.com/p/pyprocessing/>project.  This is
> > >> a
> > >> Python <http://www.python.org/> package that creates an environment for
> > >> graphics applications that closely resembles that of the
> > >> Processing<http://www.processing.org/>system.
>
> > >> The project mission is to implement Processing's friendly graphics 
> > >> functions
> > >> and interaction model in Python. Not all of Processing is to be ported,
> > >> though, since Python itself already provides alternatives for many 
> > >> features
> > >> of Processing, such as XML parsing.
>
> > >> The *pyprocessing* backend is built upon OpenGL <http://www.opengl.org/> 
> > >> and
> > >> Pyglet <http://www.pyglet.org/>, which provide the actual graphics
> > >> rendering. Since these are multiplatform, so is *pyprocessing*.
>
> > >> We hope that, much in the same spirit of the Processing project, *
> > >> pyprocessing* will appeal to people who want to easily program and 
> > >> interact
> > >> with computer generated imagery. It is also meant to help teaching 
> > >> computer
> > >> programming by making it possible to write compact code with rich visual
> > >> semantics.
>
> > >> I would appreciate any comment on this effort.
>
> > >> Cheers,
> > >> --Claudio
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