On Mon, Oct 26, 2009 at 7:41 PM, Pawel <[email protected]> wrote:

>
> Thanks Bruce,
> I had amended another program, reducing it down to what seemed
> minimally required though, as you say, there is likely some redundancy
> left.  And optimisations can come after I have _something_ working.
>
> The examples in pyglet tend to use decorators - that I want to avoid.
> I can get my own such programs working no problem but prefer sub-
> classing.


Could you expand more on why you don't like decorators?  Maybe you should be
using Pygame then?

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