I am currently trying to create a character that can face left/right and while facing in these directions walk/jump. A basic side scrolling character.
Now my question is, how should I build my character class? My original thought was to extend the sprite class and just alter the image that is inside that sprite to the one that I need. While this seems to work for still images, animations do not run. Is there a convention on how I should be approaching this? An example would also be great, most of the games that I have been studying only end up using rotate. -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
