I have a "circle of light" graphic that I wish to use to mask all but
a simple circle of the screen.

I would go with a simplified approach (black graphic with a hole in
the middle) but I need to have more than one of these circles, and
they may be overlapping.

I think I understand what I need to do, just not how to do it.

The circles need to be blended with a solid black image in a way that
will take the largest of all alpha values (or simply the largest
colour values; more white wins)

>From there, I can simply draw that image (black + blended alpha
circles) or blend that image (black + blended whiteness circles)
with the pyglet.graphics.Batch() that I'm drawing with.

1. Can I use pyglet.graphics.Batch() with gl blending at all?
2. If so, how should I go about doing this? I'm struggling with
figuring out which blend mode to use, and still puzzling over how to
use them in the first place.


Time is somewhat of the essence, so if you think you might have even
something to give me a rough idea, I'd appreciate hearing it!

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