On Thu, Feb 4, 2010 at 9:48 AM, Casey Duncan <[email protected]> wrote: > given the player's position. With 1024x1024 tiles at most four would > be visible assuming today's monitor resolutions and no scaling on the > textures when drawing.
Not a huge deal, but those people with 30" screens (from Dell, HP, or Apple, for example) have a resolution of 2560x1600, which would be six tiles. Probably doesn't really make a difference, as the number of people playing fullscreen on such monitors is probably miniscule, but it's interesting to note. ~ Nathan -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
