thank you.

I have a more general question.
I started checking pyglet few days ago. There are many things I like.
But it seems that we have to use stuff on the GL layer very often. 2
questions over 3 ended with solution based on import pyglet.gl.*

is it a design choice, "using pyglet, we have to dive in pyglet.gl.*
often".
or is it because pyglet is still quite young, and the API will cover
more in the future. so we can manipulate python object, without openGL
knowledge.


On Feb 16, 5:21 pm, Tristam MacDonald <[email protected]> wrote:
> On Tue, Feb 16, 2010 at 10:36 AM, Philippe <[email protected]> wrote:
> > it's possible to apply different scissor_test to different group of
> > sprites ?
>
> As long as you render each group separately, yes.
>
> In pyglet, the best way to implement this would probably be a 'ScissorGroup'
> (much like OrderedGoup), which handles setting and unsetting the scissor
> rectangle. if I recall correctly, there might already be a ScissorGroup
> hidden away somewhere in the text rendering implementation...
>
> --
> Tristam MacDonaldhttp://swiftcoder.wordpress.com/

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