On Mar 11, 9:22 pm, Xavier Ho <[email protected]> wrote: > Khronos Unleashes Cutting-Edge, Cross-Platform Graphics Acceleration with > OpenGL > 4.0Link:http://www.opengl.org/news/permalink/khronos-unleashes-cutting-edge-c... > > Definitely an interest to many developers. I knew I woke up early for a > reason!
I'm a little wary at this point from further "upgrades" to opengl (seeing as they do jack squat diddly to address application programming problems). So far my reading of this basically is: Unless you use opengl 4.0, for which there are neither drivers nor hardware support yet, nor for a long time, you won't get the benefit of teselation shaders for instance... or can we have that with extensions anyway? -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
