On 29 March 2010 21:26, George Oliver <[email protected]> wrote:
> In experimenting it seems like I can substitute a glLoadIdentity in place of
> the Pop/Push of the matrix, like:
>
> @window.event
> def on_draw():
>    window.clear()
>    glLoadIdentity()
>    glTranslatef(-W_W/2, -W_H/2, -1000)
>    batch.draw()
>
> Is that doing the same thing by resetting the matrix, or is that not
> recommended?

That depends on what you want to do. Read The Fine Manual. :-)

-- 
Mikael Lind
http://elemel.se/

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