On Sat, Jun 12, 2010 at 10:02 AM, caribou <[email protected]> wrote: > Hello, > > I'm having some issues with the dispatcher. That happened on my > application while i was trying to dispatch something like 15 events > every 1/20s, my fps went from 40 fps to 10fps with freezes. > > I tried to reproduce the problem on a small piece of code (see below) > and dispatching 200 events per 1/20s makes my fps goes from 90fps to > 10fps.
In the code you posted, you're dispatching 200 events to 200 objects per 1/30 seconds, or 1,200,000 dispatches per frame. That's just too many. -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
