On Sun, Aug 15, 2010 at 9:40 AM, Txema Vicente <[email protected]> wrote:
> I'm back, presenting yet another framework project.
>
> This one is called Nabla, and basically is a GUI for OpenGL windows. The
> only dependency is pyglet.
Awesome!
> I know its far from complete and full of bugs, but I feel like it is
> becoming something. Only tested on Win, I'd like to know if it works on the
> other platforms.
Broke for me out of the box. I'm on OS X, if that should matter.
Traceback at the end of this mail.
> I need feedback: I don“t know if it's worth to create a project and document
> it. Interesting?
Absolutely! :-)
Richard
richard-joness-macbook:nabla-test richard$ python run.py
--------------------------------------------------------------------------------
Nabla Framework
OpenGL Version 2.1 NVIDIA-1.6.16
GLSL Shaders supported.
Traceback (most recent call last):
File "run.py", line 41, in <module>
import iwall
File "/Users/richard/Downloads/nabla-test/iwall/__init__.py", line
6, in <module>
from interface import *
File "/Users/richard/Downloads/nabla-test/iwall/interface.py", line
6, in <module>
from windows import *
File "/Users/richard/Downloads/nabla-test/iwall/windows.py", line 6,
in <module>
from explorer import *
File "/Users/richard/Downloads/nabla-test/iwall/explorer.py", line
6, in <module>
from functions import *
File "/Users/richard/Downloads/nabla-test/iwall/functions.py", line
6, in <module>
from application import *
File "/Users/richard/Downloads/nabla-test/iwall/application.py",
line 5, in <module>
import nabla, os
File "/Users/richard/Downloads/nabla-test/iwall/nabla/__init__.py",
line 56, in <module>
import gui, geo, app
File "/Users/richard/Downloads/nabla-test/iwall/nabla/geo/__init__.py",
line 7, in <module>
from space import *
File "/Users/richard/Downloads/nabla-test/iwall/nabla/geo/space.py",
line 7, in <module>
from media import *
File "/Users/richard/Downloads/nabla-test/iwall/nabla/geo/media.py",
line 9, in <module>
from layer import *
File "/Users/richard/Downloads/nabla-test/iwall/nabla/geo/layer.py",
line 8, in <module>
import plot, os, pyglet, math
File "/Users/richard/Downloads/nabla-test/iwall/nabla/geo/plot/__init__.py",
line 7, in <module>
from plane import *
File "/Users/richard/Downloads/nabla-test/iwall/nabla/geo/plot/plane.py",
line 8, in <module>
from draw import *
File "/Users/richard/Downloads/nabla-test/iwall/nabla/geo/plot/draw.py",
line 7, in <module>
from geometry import *
File "/Users/richard/Downloads/nabla-test/iwall/nabla/geo/plot/geometry.py",
line 9, in <module>
from _globals import *
File "/Users/richard/Downloads/nabla-test/iwall/nabla/geo/plot/_globals.py",
line 34, in <module>
from shader import *
File
"/Users/richard/Downloads/nabla-test/iwall/nabla/geo/plot/shader/__init__.py",
line 14, in <module>
shader_borde = Shader([glsl], [glsl_borde])
File
"/Users/richard/Downloads/nabla-test/iwall/nabla/geo/plot/shader/shader.py",
line 27, in __init__
self.createShader(frag, gl.GL_FRAGMENT_SHADER)
File
"/Users/richard/Downloads/nabla-test/iwall/nabla/geo/plot/shader/shader.py",
line 61, in createShader
buffer = create_string_buffer(temp.value)
NameError: global name 'create_string_buffer' is not defined
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