I just spent a summer working with Cocoa and I think I could be of
some assistance with the Cocoa port. It hasn't been updated since last
March, though, and there doesn't appear to be any kind of public to-do
list. Can anyone post a quick update of what needs to be done at this
point?

(Unrelated: I'll have a super-moddable point-and-click pyglet-based
adventure game to show you guys around November. It's called SPACE
TRAIN!)

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