I just spent a summer working with Cocoa and I think I could be of some assistance with the Cocoa port. It hasn't been updated since last March, though, and there doesn't appear to be any kind of public to-do list. Can anyone post a quick update of what needs to be done at this point?
(Unrelated: I'll have a super-moddable point-and-click pyglet-based adventure game to show you guys around November. It's called SPACE TRAIN!) -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
