Hello,

I've been doing some testing off the tip of 1.2dev lately, both on
windows and on linux.  Based on that, I think you'll have the least
fuss working with 1.1.4.  I'm unable to run through all the tests on
windows with 1.2dev, though I can on linux.  I have noticed problems
with the audio via alsa in the 1.1.4 version on ubuntu 10.10, too,
however.

I haven't had a chance to work with the python 3 version yet, so I
can't really speak to it.

-b



On Feb 25, 11:12 pm, Mike Wyatt <[email protected]> wrote:
> I'm getting back into some "real" game development after doing some
> prototyping and design for the last couple months.  My Windows 7
> machine currently has Python 2.6.4 32-bit with a slightly-modified
> build of the Pyglet SVN trunk (http://pyglet.googlecode.com/svn/
> trunk).  I've been using that environment for quite a while now, and I
> figure it's probably time to upgrade.  I have a few questions...
>
> 1)  Should I continue to use the ancient 1.1.4 stable release, or
> switch to the 1.2dev code in Mercurial?  I'm leaning towards 1.2dev,
> but I'd like to keep my primary focus on my game project and not
> fighting with Pyglet.  Is 1.2dev primarily focused on bug fixing and
> testing now?
>
> 2)  Should I upgrade to Python 3?  The PY3K file says that 1.2dev
> works with it, but might be buggy.  Is that still the case?  Are there
> any noticeable issues (performance or otherwise) that I should be
> aware of?
>
> Thanks!

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