Hello, I've been doing some testing off the tip of 1.2dev lately, both on windows and on linux. Based on that, I think you'll have the least fuss working with 1.1.4. I'm unable to run through all the tests on windows with 1.2dev, though I can on linux. I have noticed problems with the audio via alsa in the 1.1.4 version on ubuntu 10.10, too, however.
I haven't had a chance to work with the python 3 version yet, so I can't really speak to it. -b On Feb 25, 11:12 pm, Mike Wyatt <[email protected]> wrote: > I'm getting back into some "real" game development after doing some > prototyping and design for the last couple months. My Windows 7 > machine currently has Python 2.6.4 32-bit with a slightly-modified > build of the Pyglet SVN trunk (http://pyglet.googlecode.com/svn/ > trunk). I've been using that environment for quite a while now, and I > figure it's probably time to upgrade. I have a few questions... > > 1) Should I continue to use the ancient 1.1.4 stable release, or > switch to the 1.2dev code in Mercurial? I'm leaning towards 1.2dev, > but I'd like to keep my primary focus on my game project and not > fighting with Pyglet. Is 1.2dev primarily focused on bug fixing and > testing now? > > 2) Should I upgrade to Python 3? The PY3K file says that 1.2dev > works with it, but might be buggy. Is that still the case? Are there > any noticeable issues (performance or otherwise) that I should be > aware of? > > Thanks! -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
