Hi Guys, I loaded the .obj rabbit into my pyglet app as a place holder for now, but would like to work with a model type that will support some basic animation.
I would like to: - load a basic model that can be animated - use models with low poly count, and low def textures. - use blender to work with models I dont need: - to do any 3d collision (only tile based 2d stuff) - anything super fancy/pretty :) The settings is diablo style with the player being a model, and the rest pretty flat. Any high level advice for tackling this? Maybe thoughts on model loading libs/examples? I am looking at assimp, but It feels too heavy for what i need. Thanks in advance -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
