On Thu, Nov 24, 2011 at 4:38 AM, Ecir Hana <[email protected]> wrote:
> Hello, > > I'm totally new to OpenGL programming an to pyglet a well. But I saw a > WebGL path tracer [1] a I really would like to know if there is > something like this also for Python or whether it would be even > possible to write such path tracer with pyglet. > It's certainly possible. That is just a path tracer implemented as a GLSL shader - there is nothing inherently tying it to WebGL versus any other OpenGL library (such as pyglet's). PS: I see that pyglet includes lots of functionality - is it possible > to have only the 3D part? > Yes, you can just use pyglet as a windowing interface for OpenGL. Although it isn't path tracing, my old 'Life' demo is one example of a simple pyglet program that just serves as a container for shader-based effects: http://swiftcoder.wordpress.com/2008/12/20/conways-game-of-life-in-glslpyglet/ -- Tristam MacDonald System Administrator, Suffolk University Math & CS Department http://swiftcoder.wordpress.com/ -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
