On Nov 24, 3:33 pm, Tristam MacDonald <[email protected]> wrote:

> It's certainly possible. That is just a path tracer implemented as a GLSL
> shader - there is nothing inherently tying it to WebGL versus any other
> OpenGL library (such as pyglet's).

Sorry, I didn't get it - does pyglet supports this "GLSL" shader
thing?

>
> Although it isn't path tracing, my old 'Life' demo is one example of a
> simple pyglet program that just serves as a container for shader-based
> effects:
>
> http://swiftcoder.wordpress.com/2008/12/20/conways-game-of-life-in-gl...

Cool! You said there "I have been meaning to re-make this example at
some point. Probably when I get around to polishing my new and
improved GLSL wrapper", what is the state of the new wrapper?

Sorry for such question, I really am total GL noob.

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