I tried your game on two different machines, one laptop with an integrated 
Intel GPU and one desktop with an AMD HD 4xxx series GPU. Both are running 
Windows 7 (one 32 bit, the other 64 bit) and I've used the latest pyglet 
revision from the repository.
Your game looks exactly like it should on both machines.

You didn't mention which version of pyglet you are using, maybe you should 
try the latest from the repository.
Otherwise I think the errors are maybe due to driver bugs, have all your 
machines the latest drivers installed? And make sure you are using a 32 bit 
Python version on Windows - even if it's a 64 bit Windows.

(FYI the game also works fine with Python 3, needing just one minor 
correction after 2to3 conversion)

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