You can check out the source code of Gondola — a game by the creator of
Rabbyt: http://arcticpaint.com/projects/gondola/

2012/6/29 Amy <[email protected]>

> Hi again,
>
> I'd like to use rabbyt with pyglet.
>
> I've been looking over the rabbyt documentation and browsing through
> the rabbyt Google groups. I'm still a little confused about how it
> interacts with pyglet - especially in regards to it's Scheduler class
> and handling of time. I know (from what I've read and tried) that the
> Sprite class is not a drop in replacement for pyglet's sprite class
> and I'm on with re-working that for the added speed.
>
> I'm really looking for some best practices with using both pyglet and
> rabbyt. Is anyone currently using both that can share some insight? I
> thought I'd post this here because I'm approaching this from a pyglet
> only perspective - I'd like to allow pyglet to keep doing the things
> that it does very well and only hand off the minimum to rabbyt for
> sprite speed up and collision support.
>
> Thanks so much!
>
> Amy
>
> --
> You received this message because you are subscribed to the Google Groups
> "pyglet-users" group.
> To post to this group, send email to [email protected].
> To unsubscribe from this group, send email to
> [email protected].
> For more options, visit this group at
> http://groups.google.com/group/pyglet-users?hl=en.
>
>

-- 
You received this message because you are subscribed to the Google Groups 
"pyglet-users" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/pyglet-users?hl=en.

Reply via email to