You can check out the source code of Gondola — a game by the creator of Rabbyt: http://arcticpaint.com/projects/gondola/
2012/6/29 Amy <[email protected]> > Hi again, > > I'd like to use rabbyt with pyglet. > > I've been looking over the rabbyt documentation and browsing through > the rabbyt Google groups. I'm still a little confused about how it > interacts with pyglet - especially in regards to it's Scheduler class > and handling of time. I know (from what I've read and tried) that the > Sprite class is not a drop in replacement for pyglet's sprite class > and I'm on with re-working that for the added speed. > > I'm really looking for some best practices with using both pyglet and > rabbyt. Is anyone currently using both that can share some insight? I > thought I'd post this here because I'm approaching this from a pyglet > only perspective - I'd like to allow pyglet to keep doing the things > that it does very well and only hand off the minimum to rabbyt for > sprite speed up and collision support. > > Thanks so much! > > Amy > > -- > You received this message because you are subscribed to the Google Groups > "pyglet-users" group. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to > [email protected]. > For more options, visit this group at > http://groups.google.com/group/pyglet-users?hl=en. > > -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
