I've posted the question more thoroughly on stackoverflow[1], but is there 
any library that's commonly used with pyglet to provide programming 
abstractions of Shapes and Scenes? I can certainly do it myself, but I 
imagine that making optimal use of the pyglet batch system under the covers 
could get fiddly.

[1] 
http://stackoverflow.com/questions/14007509/shape-or-scene-management-for-pyglet

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