Thank you for your info! I browse frequently this mailing list but I'm an amateur, so I rarely answer, I just try to learn. Best regards :)
Domingo, 29 de Junho de 2014 12:14:49 UTC+1, [email protected] escreveu: > > Well apparently I'm the only one who even remotely cares about this, but > in case someone ever browses the mailing list after me, the solution is to > use glTranslate/glRotate and friends. Pyglet uses them internally anyway, > so you're targeting OpenGL 2.1 anyway whether you like it or not. > > Mysteriously, the Sprite class doesn't use these, but, whatever. This > sort of BS is why I want to be using pyglet without dipping into OpenGL in > the first place... Alas. > -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
