On Tue, Apr 21, 2015 at 3:33 PM, pyglet_has_bugs <justinorth...@gmail.com>
wrote:
...

ALL my application does graphically is blit images once in a while, and
> blit them again when the images become modified, so it seems like there
> should be a very simple solution.
>

Yes, sounds as it should be simple, so some questions

If you were drawing using window.clear , how much images would need to be
drawn ?

An idea about the size of the images ?

How looks your on_draw method when using window.clear ?

Whats your video hardware ? ( very old Intel gpus were incredibly slow to
draw textures with non power of two dimensions )

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