I'm in the early phases of trying to decide between Pyglet and PyGame. I 
have very little GUI programming experience. I write web applications but 
for my current needs web interfaces are too heavy and have too much latency.

I bought a book on PyGame and started trying to make something with it but 
I found the API wasn't very Pythonic (in my opinion) and felt like I might 
as well be using C++ for the performance gains since it was already a pain 
to use. But I looked at Pyglet and the API seems much better to me. I'm 
just unsure if it can do what I need.

   1. Can Pyglet be used to create applications which run from the console 
   (ie direct to frame buffer) without X Windows to avoid overhead.
   2. Is Pyglet hardware accelerated on most computers?
   3. Is Pyglet hardware accelerated on the Raspberry Pi 2?
   4. Can you point me to any projects which use Pyglet so I can gauge 
   performance?
   5. In a windowed environment can Pyglet get and set the window location 
   so that when it launches the Window can be put back where it was last time?
   
I have two main kinds of applications I want to make. One is simple touch 
screen (non-multi touch) interfaces with big buttons and sliders for gloved 
fingers on industrial equipment. Standard GUI toolkits don't work well for 
this because they all seem to be built assuming you have a keyboard and 
mouse. The other is to display gauges on industrial equipment which 
requires several layers of overlapping transparent images. For example 
think about the face of a sophisticated watch with a date dial, power 
meter, and such. This page has examples of the kind of complex dials. 
http://www.luxurybazaar.com/subcategories/subid_1285_Classique_Moonphase.html




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