I have been developing a game engine for awhile and have been stuck trying to 
figure out what way I wanted to create a game window and draw things to the 
screen. I really like pyopengl however it does not come with a way to load 
graphics and resources from a file. I like pyglet as well but have heard of 
some people using both. What benefit do you get from using both pyglet and 
pyopengl?

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