On Sunday, January 17, 2016 at 4:25:58 PM UTC-6, Serdar Yegulalp wrote: > > I've been working on a Pyglet app that creates textures dynamically rather > than loading them by way of resources on disk. >
Hey Serdar, If you are using (or want to be using) numpy to manipulate these textures in a vectorized way, I wonder if you could benefit from using the data oriented approach I have recently posted about. If that sounds interesting to you, I'd be interested in helping. What my project really needs right now is a variety of use cases to accommodate to force it to be more flexible and usable. Sounds like a cool project either way. -Elliot -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
