I can use from pyglet.gl import * to use OpenGL, in docs, it is said that 
*pyglet 
provides an interface to OpenGL and GLU. To use it you will need a good 
knowledge of OpenGL, C and ctypes. *To be honest, I know nothing about 
OpenGL, but I knew OpenGL has its own versions, and which version is used 
in pyglet? It seemed that there are modern OpenGL (OpenGL 3 and 4) , and  
“old” OpenGL (OpenGL 1 and 2). Is there much difference between them? Could 
I use pyglet to learn OpenGL, or only C++ is fine?

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