Benjamin, I noticed the sound problem (garbles) you describe when playing 
multiple sounds together. I'll investigate it.

At the moment I'm working on the player queue mechanism. The basics are 
implemented. I've adjusted the tests where needed. I would need now to add 
more tests to check if everything is working correctly when using an 
iterable (or iterator) of sources.

I'll push soon my work in progress on my 
repo: https://bitbucket.org/dangillet/pyglet/ Anyone who wants to give it a 
try can pull directly from there. I will only make a pull request once I'm 
happy with the code.

Dan

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