Benjamin, I noticed the sound problem (garbles) you describe when playing multiple sounds together. I'll investigate it.
At the moment I'm working on the player queue mechanism. The basics are implemented. I've adjusted the tests where needed. I would need now to add more tests to check if everything is working correctly when using an iterable (or iterator) of sources. I'll push soon my work in progress on my repo: https://bitbucket.org/dangillet/pyglet/ Anyone who wants to give it a try can pull directly from there. I will only make a pull request once I'm happy with the code. Dan -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
