Dan, I had a quick look at your changes. Besides the new logic in the 
Player, it looks like the other code was simplified a little bit. That's 
nice to see.

On Monday, December 4, 2017 at 12:20:29 AM UTC+9, Daniel Gillet wrote:
>
> Benjamin, I noticed the sound problem (garbles) you describe when playing 
> multiple sounds together. I'll investigate it.
>
> At the moment I'm working on the player queue mechanism. The basics are 
> implemented. I've adjusted the tests where needed. I would need now to add 
> more tests to check if everything is working correctly when using an 
> iterable (or iterator) of sources.
>
> I'll push soon my work in progress on my repo: 
> https://bitbucket.org/dangillet/pyglet/ Anyone who wants to give it a try 
> can pull directly from there. I will only make a pull request once I'm 
> happy with the code.
>
> Dan
>

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