Yeah, that was what I meant, you are trying to follow the tutorial. It is
probably worth trying this in anaconda for us. I hope I can try this soon.

Rob

On 9 Jan 2018 19:16, <[email protected]> wrote:

> The file I ran is not installed as part of Anaconda, I created a file I
> created composed of the two lines of code I posted above.
>
> I'm using conda 4.3.27 and Python 3.6.2. I installed pyglet using pip from
> the Anaconda Prompt.
> Also just to update, I can run pyglet 1.3.0 just fine if I execute the
> script directly from the command prompt, or if I execute the script in an
> external system terminal in Spyder instead of the IPython console
> (Peferences > Run > Console > Execute in an external system terminal). But
> I'm still not sure if the problem solely lies with Spyder since pyglet
> 1.2.4 executes just fine in the IPython console.
>
> Stanley
>
> On Monday, January 8, 2018 at 2:48:00 PM UTC-5, Rob wrote:
>>
>> If I see it correctly you are trying to run the tutorial in Spyder that
>> is installed as part of Anaconda?
>>
>> I guess we need to try and reproduce in that same environment. Probably
>> somehow we do not recognize this as Windows. The weird part is that the
>> only reason you would normally get BaseWindow is if sys.is_epydoc is
>> defined, which is only done when generating documentation. If it fails to
>> detect the OS, the default is XlibWindow.
>>
>> Which version of Anaconda do you use? And for which Python version? How
>> did you install pyglet?
>>
>> Rob
>>
>> On 8 January 2018 at 19:03, <[email protected]> wrote:
>>
>>> Hi Ben,
>>>
>>> Sorry for the late reply, I'm running Windows 10 Home, here is the
>>> traceback:
>>>
>>> Traceback (most recent call last):
>>>
>>>   File "<ipython-input-1-c6b79a1cd483>", line 1, in <module>
>>>     runfile('C:/Users/Stanley/Desktop/Programming/Python
>>> Tutorials/Pyglet/Pyglet_Tutorial_1.py', 
>>> wdir='C:/Users/Stanley/Desktop/Programming/Python
>>> Tutorials/Pyglet')
>>>
>>>   File 
>>> "C:\MyProgram\Anaconda\lib\site-packages\spyder\utils\site\sitecustomize.py",
>>> line 710, in runfile
>>>     execfile(filename, namespace)
>>>
>>>   File 
>>> "C:\MyProgram\Anaconda\lib\site-packages\spyder\utils\site\sitecustomize.py",
>>> line 101, in execfile
>>>     exec(compile(f.read(), filename, 'exec'), namespace)
>>>
>>>   File "C:/Users/Stanley/Desktop/Programming/Python
>>> Tutorials/Pyglet/Pyglet_Tutorial_1.py", line 3, in <module>
>>>     win = pyglet.window.Window()
>>>
>>>   File "C:\MyProgram\Anaconda\lib\site-packages\pyglet\window\__init__.py",
>>> line 504, in __init__
>>>     screen = display.get_default_screen()
>>>
>>>   File "C:\MyProgram\Anaconda\lib\site-packages\pyglet\canvas\base.py",
>>> line 73, in get_default_screen
>>>     return self.get_screens()[0]
>>>
>>>   File "C:\MyProgram\Anaconda\lib\site-packages\pyglet\canvas\base.py",
>>> line 65, in get_screens
>>>     raise NotImplementedError('abstract')
>>>
>>> NotImplementedError: abstract
>>>
>>>
>>> On Saturday, January 6, 2018 at 8:14:12 AM UTC-5, Benjamin Moran wrote:
>>>>
>>>> That all looks fine. Can you post a full traceback? Also, what version
>>>> of Windows you're running.
>>>>
>>>> -Ben
>>>>
>>>>
>>>>
>>>>
>>>> On Saturday, January 6, 2018 at 12:48:18 PM UTC+9,
>>>> [email protected] wrote:
>>>>>
>>>>> Python
>>>>> ------------------------------------------------------------
>>>>> ------------------
>>>>> sys.version: 3.6.3 |Anaconda custom (64-bit)| (default, Oct 15 2017,
>>>>> 03:27:45) [MSC v.1900 64 bit (AMD64)]
>>>>> sys.platform: win32
>>>>> sys.maxint: 9223372036854775807
>>>>> os.getcwd(): C:\Users\Stanley
>>>>>
>>>>> pyglet
>>>>> ------------------------------------------------------------
>>>>> ------------------
>>>>> pyglet.version: 1.3.0
>>>>> pyglet.compat_platform: win32
>>>>> pyglet.__file__: C:\MyProgram\Anaconda\lib\site
>>>>> -packages\pyglet\__init__.py
>>>>> pyglet.options['audio'] = ('directsound', 'pulse', 'openal', 'silent')
>>>>> pyglet.options['font'] = ('gdiplus', 'win32')
>>>>> pyglet.options['debug_font'] = False
>>>>> pyglet.options['debug_gl'] = True
>>>>> pyglet.options['debug_gl_trace'] = False
>>>>> pyglet.options['debug_gl_trace_args'] = False
>>>>> pyglet.options['debug_graphics_batch'] = False
>>>>> pyglet.options['debug_lib'] = False
>>>>> pyglet.options['debug_media'] = False
>>>>> pyglet.options['debug_texture'] = False
>>>>> pyglet.options['debug_trace'] = False
>>>>> pyglet.options['debug_trace_args'] = False
>>>>> pyglet.options['debug_trace_depth'] = 1
>>>>> pyglet.options['debug_trace_flush'] = True
>>>>> pyglet.options['debug_win32'] = False
>>>>> pyglet.options['debug_x11'] = False
>>>>> pyglet.options['graphics_vbo'] = True
>>>>> pyglet.options['shadow_window'] = True
>>>>> pyglet.options['vsync'] = None
>>>>> pyglet.options['xsync'] = True
>>>>> pyglet.options['xlib_fullscreen_override_redirect'] = False
>>>>> pyglet.options['darwin_cocoa'] = False
>>>>> pyglet.options['search_local_libs'] = True
>>>>>
>>>>> pyglet.window
>>>>> ------------------------------------------------------------
>>>>> ------------------
>>>>> platform: <pyglet.window.Platform object at 0x000002E9863DC4E0>
>>>>> display: <pyglet.canvas.win32.Win32Display object at
>>>>> 0x000002E986A000F0>
>>>>> screens[0]: Win32Screen(x=0, y=0, width=1536, height=864)
>>>>> config['double_buffer'] = 1
>>>>> config['stereo'] = 0
>>>>> config['buffer_size'] = 32
>>>>> config['aux_buffers'] = 0
>>>>> config['sample_buffers'] = 0
>>>>> config['samples'] = 0
>>>>> config['red_size'] = 8
>>>>> config['green_size'] = 8
>>>>> config['blue_size'] = 8
>>>>> config['alpha_size'] = 8
>>>>> config['depth_size'] = 24
>>>>> config['stencil_size'] = 8
>>>>> config['accum_red_size'] = 16
>>>>> config['accum_green_size'] = 16
>>>>> config['accum_blue_size'] = 16
>>>>> config['accum_alpha_size'] = 16
>>>>> config['major_version'] = None
>>>>> config['minor_version'] = None
>>>>> config['forward_compatible'] = None
>>>>> config['debug'] = None
>>>>> context: Win32Context()
>>>>>
>>>>> window.context._info
>>>>> ------------------------------------------------------------
>>>>> ------------------
>>>>> gl_info.get_version(): 4.0.0 - Build 10.18.10.4358
>>>>> gl_info.get_vendor(): Intel
>>>>> gl_info.get_renderer(): Intel(R) HD Graphics 4000
>>>>> gl_info.get_extensions():
>>>>>    GL_3DFX_texture_compression_FXT1
>>>>>    GL_ARB_ES2_compatibility
>>>>>    GL_ARB_ES3_compatibility
>>>>>    GL_ARB_arrays_of_arrays
>>>>>    GL_ARB_base_instance
>>>>>    GL_ARB_blend_func_extended
>>>>>    GL_ARB_buffer_storage
>>>>>    GL_ARB_color_buffer_float
>>>>>    GL_ARB_compatibility
>>>>>    GL_ARB_compressed_texture_pixel_storage
>>>>>    GL_ARB_conservative_depth
>>>>>    GL_ARB_copy_buffer
>>>>>    GL_ARB_debug_output
>>>>>    GL_ARB_depth_buffer_float
>>>>>    GL_ARB_depth_clamp
>>>>>    GL_ARB_depth_texture
>>>>>    GL_ARB_draw_buffers
>>>>>    GL_ARB_draw_buffers_blend
>>>>>    GL_ARB_draw_elements_base_vertex
>>>>>    GL_ARB_draw_indirect
>>>>>    GL_ARB_draw_instanced
>>>>>    GL_ARB_explicit_attrib_location
>>>>>    GL_ARB_fragment_coord_conventions
>>>>>    GL_ARB_fragment_program
>>>>>    GL_ARB_fragment_program_shadow
>>>>>    GL_ARB_fragment_shader
>>>>>    GL_ARB_framebuffer_no_attachments
>>>>>    GL_ARB_framebuffer_object
>>>>>    GL_ARB_framebuffer_sRGB
>>>>>    GL_ARB_geometry_shader4
>>>>>    GL_ARB_get_program_binary
>>>>>    GL_ARB_gpu_shader5
>>>>>    GL_ARB_gpu_shader_fp64
>>>>>    GL_ARB_half_float_pixel
>>>>>    GL_ARB_half_float_vertex
>>>>>    GL_ARB_instanced_arrays
>>>>>    GL_ARB_internalformat_query
>>>>>    GL_ARB_internalformat_query2
>>>>>    GL_ARB_map_buffer_alignment
>>>>>    GL_ARB_map_buffer_range
>>>>>    GL_ARB_multi_draw_indirect
>>>>>    GL_ARB_multisample
>>>>>    GL_ARB_multitexture
>>>>>    GL_ARB_occlusion_query
>>>>>    GL_ARB_occlusion_query2
>>>>>    GL_ARB_pixel_buffer_object
>>>>>    GL_ARB_point_parameters
>>>>>    GL_ARB_point_sprite
>>>>>    GL_ARB_program_interface_query
>>>>>    GL_ARB_provoking_vertex
>>>>>    GL_ARB_robustness
>>>>>    GL_ARB_sample_shading
>>>>>    GL_ARB_sampler_objects
>>>>>    GL_ARB_seamless_cube_map
>>>>>    GL_ARB_separate_shader_objects
>>>>>    GL_ARB_shader_atomic_counters
>>>>>    GL_ARB_shader_bit_encoding
>>>>>    GL_ARB_shader_objects
>>>>>    GL_ARB_shader_precision
>>>>>    GL_ARB_shader_subroutine
>>>>>    GL_ARB_shading_language_100
>>>>>    GL_ARB_shading_language_420pack
>>>>>    GL_ARB_shading_language_packing
>>>>>    GL_ARB_shadow
>>>>>    GL_ARB_stencil_texturing
>>>>>    GL_ARB_sync
>>>>>    GL_ARB_tessellation_shader
>>>>>    GL_ARB_texture_border_clamp
>>>>>    GL_ARB_texture_buffer_object_rgb32
>>>>>    GL_ARB_texture_buffer_range
>>>>>    GL_ARB_texture_compression
>>>>>    GL_ARB_texture_compression_bptc
>>>>>    GL_ARB_texture_compression_rgtc
>>>>>    GL_ARB_texture_cube_map
>>>>>    GL_ARB_texture_cube_map_array
>>>>>    GL_ARB_texture_env_add
>>>>>    GL_ARB_texture_env_combine
>>>>>    GL_ARB_texture_env_crossbar
>>>>>    GL_ARB_texture_env_dot3
>>>>>    GL_ARB_texture_float
>>>>>    GL_ARB_texture_gather
>>>>>    GL_ARB_texture_multisample
>>>>>    GL_ARB_texture_non_power_of_two
>>>>>    GL_ARB_texture_query_lod
>>>>>    GL_ARB_texture_rectangle
>>>>>    GL_ARB_texture_rg
>>>>>    GL_ARB_texture_rgb10_a2ui
>>>>>    GL_ARB_texture_storage
>>>>>    GL_ARB_texture_storage_multisample
>>>>>    GL_ARB_texture_swizzle
>>>>>    GL_ARB_timer_query
>>>>>    GL_ARB_transform_feedback2
>>>>>    GL_ARB_transform_feedback3
>>>>>    GL_ARB_transform_feedback_instanced
>>>>>    GL_ARB_transpose_matrix
>>>>>    GL_ARB_uniform_buffer_object
>>>>>    GL_ARB_vertex_array_bgra
>>>>>    GL_ARB_vertex_array_object
>>>>>    GL_ARB_vertex_attrib_64bit
>>>>>    GL_ARB_vertex_attrib_binding
>>>>>    GL_ARB_vertex_buffer_object
>>>>>    GL_ARB_vertex_program
>>>>>    GL_ARB_vertex_shader
>>>>>    GL_ARB_vertex_type_2_10_10_10_rev
>>>>>    GL_ARB_viewport_array
>>>>>    GL_ARB_window_pos
>>>>>    GL_ATI_separate_stencil
>>>>>    GL_EXT_abgr
>>>>>    GL_EXT_bgra
>>>>>    GL_EXT_blend_color
>>>>>    GL_EXT_blend_equation_separate
>>>>>    GL_EXT_blend_func_separate
>>>>>    GL_EXT_blend_minmax
>>>>>    GL_EXT_blend_subtract
>>>>>    GL_EXT_clip_volume_hint
>>>>>    GL_EXT_compiled_vertex_array
>>>>>    GL_EXT_draw_buffers2
>>>>>    GL_EXT_draw_range_elements
>>>>>    GL_EXT_fog_coord
>>>>>    GL_EXT_framebuffer_blit
>>>>>    GL_EXT_framebuffer_multisample
>>>>>    GL_EXT_framebuffer_object
>>>>>    GL_EXT_geometry_shader4
>>>>>    GL_EXT_gpu_program_parameters
>>>>>    GL_EXT_gpu_shader4
>>>>>    GL_EXT_multi_draw_arrays
>>>>>    GL_EXT_packed_depth_stencil
>>>>>    GL_EXT_packed_float
>>>>>    GL_EXT_packed_pixels
>>>>>    GL_EXT_rescale_normal
>>>>>    GL_EXT_secondary_color
>>>>>    GL_EXT_separate_specular_color
>>>>>    GL_EXT_shader_integer_mix
>>>>>    GL_EXT_shadow_funcs
>>>>>    GL_EXT_stencil_two_side
>>>>>    GL_EXT_stencil_wrap
>>>>>    GL_EXT_texture3D
>>>>>    GL_EXT_texture_array
>>>>>    GL_EXT_texture_buffer
>>>>>    GL_EXT_texture_compression_s3tc
>>>>>    GL_EXT_texture_edge_clamp
>>>>>    GL_EXT_texture_env_add
>>>>>    GL_EXT_texture_env_combine
>>>>>    GL_EXT_texture_filter_anisotropic
>>>>>    GL_EXT_texture_integer
>>>>>    GL_EXT_texture_lod_bias
>>>>>    GL_EXT_texture_rectangle
>>>>>    GL_EXT_texture_sRGB
>>>>>    GL_EXT_texture_sRGB_decode
>>>>>    GL_EXT_texture_shared_exponent
>>>>>    GL_EXT_texture_snorm
>>>>>    GL_EXT_texture_storage
>>>>>    GL_EXT_texture_swizzle
>>>>>    GL_EXT_transform_feedback
>>>>>    GL_IBM_texture_mirrored_repeat
>>>>>    GL_INTEL_map_texture
>>>>>    GL_INTEL_performance_queries
>>>>>    GL_INTEL_performance_query
>>>>>    GL_KHR_blend_equation_advanced
>>>>>    GL_KHR_debug
>>>>>    GL_NV_blend_square
>>>>>    GL_NV_conditional_render
>>>>>    GL_NV_primitive_restart
>>>>>    GL_NV_texgen_reflection
>>>>>    GL_SGIS_generate_mipmap
>>>>>    GL_SGIS_texture_edge_clamp
>>>>>    GL_SGIS_texture_lod
>>>>>    GL_SUN_multi_draw_arrays
>>>>>    GL_WIN_swap_hint
>>>>>    WGL_ARB_buffer_region
>>>>>    WGL_ARB_create_context
>>>>>    WGL_ARB_create_context_profile
>>>>>    WGL_ARB_create_context_robustness
>>>>>    WGL_ARB_extensions_string
>>>>>    WGL_ARB_framebuffer_sRGB
>>>>>    WGL_ARB_make_current_read
>>>>>    WGL_ARB_multisample
>>>>>    WGL_ARB_pbuffer
>>>>>    WGL_ARB_pixel_format
>>>>>    WGL_ARB_pixel_format_float
>>>>>    WGL_EXT_create_context_es2_profile
>>>>>    WGL_EXT_create_context_es_profile
>>>>>    WGL_EXT_depth_float
>>>>>    WGL_EXT_extensions_string
>>>>>    WGL_EXT_pixel_format_packed_float
>>>>>    WGL_EXT_swap_control
>>>>>    WGL_EXT_swap_control_tear
>>>>>    WGL_NV_DX_interop
>>>>>
>>>>> pyglet.gl.glu_info
>>>>> ------------------------------------------------------------
>>>>> ------------------
>>>>> glu_info.get_version(): 1.2.2.0 Microsoft Corporation
>>>>> glu_info.get_extensions():
>>>>>    GL_EXT_bgra
>>>>>
>>>>> pyglet.gl.glx_info
>>>>> ------------------------------------------------------------
>>>>> ------------------
>>>>> GLX not available.
>>>>>
>>>>> pyglet.media
>>>>> ------------------------------------------------------------
>>>>> ------------------
>>>>> audio driver: <pyglet.media.drivers.directso
>>>>> und.adaptation.DirectSoundDriver object at 0x000002E987392080>
>>>>>
>>>>> pyglet.media.avbin
>>>>> ------------------------------------------------------------
>>>>> ------------------
>>>>> AVbin not available.
>>>>>
>>>>> pyglet.media.drivers.openal
>>>>> ------------------------------------------------------------
>>>>> ------------------
>>>>> OpenAL not available.
>>>>>
>>>>> pyglet.input.wintab
>>>>> ------------------------------------------------------------
>>>>> ------------------
>>>>> WinTab not available.
>>>>>
>>>>> On Friday, January 5, 2018 at 4:32:16 AM UTC-5, Benjamin Moran wrote:
>>>>>>
>>>>>> Hi Stanley,
>>>>>>
>>>>>> Could you share the output of `python -m pyglet.info` ?
>>>>>>
>>>>> --
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>>>
>>
>> --
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