Hello!
I wonder how to remove background polygons with pyglet and if that is 
possilbe.
OpenGL supports this operation in standard, and it is needed to do this 
lines to make this happen:
glFrontFace (GL_CCW) ; // GL_CW
glEnable (GL_CULL_FACE) ; // glDisable (GL_CULL_FACE) ;
glCul lFace (GL_BACK) ; // or GL_FRONT or GL_FRONT_AND_BACK

I tried to find this functions in documentation, but nothing.

Can anyone help me?
Many tnx!

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