Jonathan Bartlett wrote:
Well, that's true, but I think a lot of the value of a book would be (and this is what I told the publisher) in the advanced chapters. How to design a good GUI from the ground up, something that handles threading properly, is easy to maintain, and has advanced features (drag and drop, integration into your main engine, etc) working nicely. I know there are a lot of things I learned while writing CANVAS's GUI that I would have been happy to read in a book. :>No, but I did have a publisher ask me what I thought of the market for
one not long ago, so one might be coming out soon...
-dave
If there is already documentation in DocBook it would take a whole 20 minutes to turn it into a printed, bound book.
Jon
As a side note, Immunity now offers a version of CANVAS for free (with NDA - we're moving towards a free license for even larger parts of it). I just thought I'd note it for those of you who test threading and win32 and whatnot. Sometimes having a real-world non-trivial test case can be useful.
-dave
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