Mark Mruss wrote:
I've been fooling around with the idea of displaying a pyGame "screen" in a PyGTK window as a way to make a simple tile editor.
If you can't find a way of embedding a screen, you might still be able to use pygame to render into an offscreen surface, and then copy its data into a pygtk drawing area. -- Greg Ewing, Computer Science Dept, +--------------------------------------+ University of Canterbury, | Carpe post meridiem! | Christchurch, New Zealand | (I'm not a morning person.) | [EMAIL PROTECTED] +--------------------------------------+ _______________________________________________ pygtk mailing list [email protected] http://www.daa.com.au/mailman/listinfo/pygtk Read the PyGTK FAQ: http://www.async.com.br/faq/pygtk/
