Previously Mike Orr wrote:
> 
> The Pylons developers need your help.  In order to change the default
> host= in development.ini from 0.0.0.0 to 127.0.0.1 or localhost, as a
> couple recent threads on this list have recommended for security, we
> need to make sure it doesn't break on any platform.
> 
> I've seen computers that didn't recognize 'localhost' by default (I
> think it was Mac OS 10.3 servers but it may have been a Windows
> computer).  We're not sure if any plaform has trouble with 127.0.0.1
> but Ben things the default was originally changed to 0.0.0.0 because
> of such an issue on some platform.  So we need you guys to test
> whatever strange platforms you have access to and report back.
> 
> Just take any Pylons application and change the development.ini from:
>     host = 0.0.0.0
> to
>     host = 127.0.0.1
> and then
>     host = localhost
> 
> And see if you can still get to it from a browser.
> 
> I tested Windows XP and verified it works.  Linux either comes with
> localhost by default or the setup instructions say to configure it.
> Mac OS X 10.4 has it though I couldn't get Pylons installed on it. :(
> But that's a topic for another message.

OSX 10.4 has a correctly setup localhost which works fine with pylons.

Wichert.

-- 
Wichert Akkerman <[EMAIL PROTECTED]>    It is simple to make things.
http://www.wiggy.net/                   It is hard to make things simple.

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"pylons-discuss" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to [EMAIL PROTECTED]
For more options, visit this group at 
http://groups.google.com/group/pylons-discuss?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to