I was wondering if there was anyway to make the cartoon backbone match
the real backbone to a greater extent.  Now I have residues displayed as
sticks and a backbone displayed as loop and the loop doesn't really come
near the residue so it looks like the residue is floating in space.  I am
looking for a command similar to defining the secondary structure as
"turn" in molscript which forces the cartoon through the actual backbone.

Thanks in advance.


Jason Thomas Maynes
MD/PhD Program
Faculty of Medicine
University of Alberta

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