Jason, Try turning off "Smooth Loops" in the Cartoon menu.
or set cartoon_smooth_loops=0 Also potentially useful is set cartoon_flat_sheets=0 Cheers, Warren -- mailto:war...@sunesis.com Warren L. DeLano, Ph.D. Informatics Manager Sunesis Pharmaceuticals, Inc. 341 Oyster Point Blvd. S. San Francisco, CA 94080 (650)-266-3606 FAX:(650)-266-3501 > -----Original Message----- > From: Jason Maynes [mailto:ja...@biochem.ualberta.ca] > Sent: Thursday, July 18, 2002 11:27 AM > To: pymol-users@lists.sourceforge.net > Subject: [PyMOL] fitting residues > > > Hello: > > I was wondering if there was anyway to make the cartoon backbone match > the real backbone to a greater extent. Now I have residues > displayed as > sticks and a backbone displayed as loop and the loop doesn't > really come > near the residue so it looks like the residue is floating in > space. I am > looking for a command similar to defining the secondary structure as > "turn" in molscript which forces the cartoon through the > actual backbone. > > Thanks in advance. > > Cheers, > JTM > > ************************* > Jason Thomas Maynes > MD/PhD Program > Faculty of Medicine > University of Alberta > ja...@biochem.ualberta.ca > ************************* > > > > ------------------------------------------------------- > This sf.net email is sponsored by:ThinkGeek > Welcome to geek heaven. > http://thinkgeek.com/sf > _______________________________________________ > PyMOL-users mailing list > PyMOL-users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/pymol-users >