Hi!

Now I have the solution to the problem:
colors were out of the range 0-1, which was okay with the standard renderer, as 
it simply cuted the values to 0-1, but the raytracer did not.

Thnx for the help anyway :-D

Bye
DeVill
  ----- Original Message ----- 
  From: DeVill 
  To: pymol-users@lists.sourceforge.net 
  Sent: Monday, December 04, 2006 11:33
  Subject: [PyMOL] CGO Raytrace color problem


  Hi!

  I have created a plug-in that generates a CGO structure. It works fine, but 
when I try to ray-trace de image CGO objects get misscolored. (Actualy 
molecules colors are perfect, but CGO objects seem to have inverted colors, or 
something like that...) Do you have any idea what might be the problem?

  Bye
  DeVill


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