Hello again. I'm having a bit of trouble with the dot representation again. When I use the dot representation on an object, the sphere on which the dots reside ends up sheared; that is, I do not get a nice round sphere to hold up the dots. I've adjusted vdw of the object I'd like to have in the dot representation, however no matter how small (or large) I make the spheres, the spheres are always sheared. I also played with the slab settings, and it doesn't matter how far back I move the 'camera' the spheres are still sheared. Is there some setting that I'm missing? I'd like to end up with round spheres for the dots, as in: http://www.pymolwiki.org/index.php/Image:Dots_ex.png I've uploaded an example of my problem to the wiki as: http://www.pymolwiki.org/index.php/Image:Sheared_dots.png
Thanks!