Hello again.   I'm having a bit of trouble with the dot representation again.   
When I use the dot representation on an object, the sphere on which the dots 
reside ends up sheared; that is, I do not get a nice round sphere to hold up 
the dots.
I've adjusted vdw of the object I'd like to have in the dot representation, 
however no matter how small (or large) I make the spheres, the spheres are 
always sheared.   I also played with the slab settings, and it doesn't matter 
how far back I move the 'camera' the spheres are still sheared.
Is there some setting that I'm missing?   I'd like to end up with round spheres 
for the dots, as in:
http://www.pymolwiki.org/index.php/Image:Dots_ex.png
I've uploaded an example of my problem to the wiki as:
http://www.pymolwiki.org/index.php/Image:Sheared_dots.png

Thanks!

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