Dear All,

I'm trying to get stereo working in PyMOL with the following setup:

- Mac Pro (early 2010, MacPro 5,1) running 10.6.4
- Quadro FX 4800 for Mac
- nVidia drivers Retail_256.00.05a23
- nVidia Pro emitter and glasses set connected by DIN and USB cables
- ViewSonic Fuhzion VX2268WM, refresh 120Hz
- MacPyMOL incentive product

The monitor, emitter and glasses are known to work when attached to a
Linux desktop.

PyMOL runs, and displays the sort of image you'd expect for working
stereo.    However, the emitter continues to flash red rather than
going green.  On the console, PyMOL displays

OpenGL graphics engine:
 GL_VENDOR: NVIDIA Corporation
 GL_RENDERER: NVIDIA Quadro FX 4800 OpenGL Engine
 GL_VERSION: 2.1 NVIDIA-1.6.21
Adapting to Quadro hardware.
Detected 16 CPU cores.  Enabled multithreaded rendering.
OpenGL quad-buffer stereo 3D detected and enabled.

Can someone with experience of this setup suggest a way around these
problems?  nVidia's support seems to have only a tenuous appreciation
of the existence of the Mac platform.  The 4800 is quite* expensive,
so I'm keen to get this working.

Regards,

Chris

* For "quite", read "cripplingly"

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