Hi Ian,

You can try to set hash_max (set hash_max,200) to put a limit on memory
usage. Then again, an immediate crash can also mean the scene just isn't
going to fit in memory. Complex scenes I usually write in parts to povray
format, which I then combine and raytrace with povray.

Hope it helps,

Tsjerk

On Mar 2, 2011 2:29 PM, "Ian Slaymaker" <slaym...@usc.edu> wrote:

I am trying to Render out a very large scene in pymol, on a 64-bit windows 7
computer, and as soon as I try and raytrace, pymol crashes with no useful
error message. I tried creating a pov file, and rendering with pov-ray, but
pymol still crashed.  What are my options for rendering out my scene, if
any? Thank you.

-- 

Ian

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