Hi Ian, You can try to set hash_max (set hash_max,200) to put a limit on memory usage. Then again, an immediate crash can also mean the scene just isn't going to fit in memory. Complex scenes I usually write in parts to povray format, which I then combine and raytrace with povray.
Hope it helps, Tsjerk On Mar 2, 2011 2:29 PM, "Ian Slaymaker" <slaym...@usc.edu> wrote: I am trying to Render out a very large scene in pymol, on a 64-bit windows 7 computer, and as soon as I try and raytrace, pymol crashes with no useful error message. I tried creating a pov file, and rendering with pov-ray, but pymol still crashed. What are my options for rendering out my scene, if any? Thank you. -- Ian ------------------------------------------------------------------------------ Free Software Download: Index, Search & Analyze Logs and other IT data in Real-Time with Splunk. Collect, index and harness all the fast moving IT data generated by your applications, servers and devices whether physical, virtual or in the cloud. Deliver compliance at lower cost and gain new business insights. http://p.sf.net/sfu/splunk-dev2dev _______________________________________________ PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net) Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net
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