Hi Quyen,

What kind of video card are you using? Based on the rendering I'm
guessing Quadro or Intel Mobile.

If Quadro try,

set cylinder_shader_ff_workaround, on

There is a known bug in some Quadro cards which this setting fixes.

Cheers,

-- Jason

On Wed, Feb 22, 2012 at 1:03 PM, QT <[email protected]> wrote:
> Dear all,
>
> Is there a way to use the shaders without the unsightly gaps in the models?
>
> Shaders on
> Shaders off
>
> Best,
> Quyen
>
>
> ------------------------------------------------------------------------------
> Virtualization & Cloud Management Using Capacity Planning
> Cloud computing makes use of virtualization - but cloud computing
> also focuses on allowing computing to be delivered as a service.
> http://www.accelacomm.com/jaw/sfnl/114/51521223/
> _______________________________________________
> PyMOL-users mailing list ([email protected])
> Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users
> Archives: http://www.mail-archive.com/[email protected]



-- 
Jason Vertrees, PhD
PyMOL Product Manager
Schrödinger, LLC

(e) [email protected]
(o) +1 (603) 374-7120

------------------------------------------------------------------------------
Virtualization & Cloud Management Using Capacity Planning
Cloud computing makes use of virtualization - but cloud computing 
also focuses on allowing computing to be delivered as a service.
http://www.accelacomm.com/jaw/sfnl/114/51521223/
_______________________________________________
PyMOL-users mailing list ([email protected])
Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users
Archives: http://www.mail-archive.com/[email protected]

Reply via email to