Dear all, I wish to ray trace my object so it looks nice. I have chosen a mesh as surface representation.
I did viewport 1024, 768 ray 1024, 768 But the mesh is black afterwards and not anymore blue. Is there a chance to keep the color and have less dominant lines for the mesh? Is there a chance to view the object in question for example in the XY, YZ plane? Are there somewhere easy rotation matrix available? I tried to bring my object manually into the YZ plane view, for example, but it works only halfhearted. It would be nice to be able to tell pymol in a very easy way which view I would like to see the object. Thank you for your patience. Kind regards Gudrun ------------------------------------------------------------------------------ Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 _______________________________________________ PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net) Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net