Hi Gudrun,

Gudrun Lotze wrote:
> Dear all,
>
> I wish to ray trace my object so it looks nice. I have chosen a mesh as 
> surface representation.
>
> I did 
> viewport 1024, 768
> ray 1024, 768
>
> But the mesh is black afterwards and not anymore blue.
> Is there a chance to keep the color and have less dominant lines for the mesh?
>
>   
May be this could help:
bg_color white
set mesh_radius, 0.015
ray 1024, 768

> Is there a chance to view the object in question for example in the XY, YZ 
> plane? Are there somewhere easy rotation matrix available?
> I tried to bring my object manually into the YZ plane view, for example, but 
> it works only halfhearted. 
> It would be nice to be able to tell pymol in a very easy way which view I 
> would like to see the object.
>
>   
http://www.pymolwiki.org/index.php/Rotate

Best,
Zhijian Xu

> Thank you for your patience.
> Kind regards
> Gudrun
>
>  
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