Hi Thomas,

thanks a lot, good to know that it's not just me, I was getting mad
over this. I have opened a ticket at macports and put you in cc in
case you'd like to follow the issue (
https://trac.macports.org/ticket/42860 ).
Talking about macports, just for you and everybody on the list to
know, I have adapted the 1.6.0 patches to work for version 1.7.1 (
https://trac.macports.org/ticket/42860 ). I've been using this version
for few months now and looks fine to me, and may be helpful in case
anybody needs a more recent PyMOL on macports. Just don't update it
right now or everything will screw up :) let's hope this gets fixed
quickly.

Thanks again for your help

Matteo

2014-05-23 18:00 GMT+02:00 Thomas Holder <[email protected]>:
> Hi Matteo,
>
> I can confirm this. It only happens if I build PyMOL in the macports 
> environment and it's not related to any recent changes to PyMOL. So I wonder 
> what they screwed up in macports...
>
> Cheers,
>   Thomas
>
> On 22 May 2014, at 14:25, Matteo Tiberti <[email protected]> wrote:
>
>> Dear PyMOL users,
>> I'm trying to use PyMOL (open source version) 1.6.0 on Mac OSX
>> Mavericks, installed through MacPorts. The same happens with pymol
>> 1.7.1 as well.
>> Up to yesterday everything was working perfectly fine. As far as I can
>> remember nothing changed, but now when I run pymol I get this:
>>
>> http://pastebin.com/uFyvYQCz
>>
>> Detected OpenGL version 2.0 or greater. Shaders available.
>> CShaderPrg_New-Error: vertex shader compilation failed
>> name='default'; log follows.
>> infoLog=ERROR: 0:1: '' :  #version required and missing.
>> ERROR: 0:1: 'attribute' : syntax error syntax error
>>
>> I also tried this:
>> And then PyMOL crashes. I have then tried the following:
>>
>> - reinstalled PyMOL 1.6.0
>> - removed PyMOL 1.6.0 and installed 1.7.1
>> - updated the XQuartz X server to the latest version
>> - reinstalled the XQuartz X server to an older version
>> - wiped MacPorts and reinstalled PyMOL and its prerequisites from scratch
>> - installed the gfxCardStatus program and tried both using the
>> integrated gpu and the discrete one
>> - searched on the internet (of course :) )
>>
>> Any idea of where this problem might come from or how I could solve it?
>>
>> Thank you
>>
>> Matteo
>
> --
> Thomas Holder
> PyMOL Developer
> Schrödinger, Inc.
>

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