Hi all,

1. If I set a surface with 70% transparency and then generate a morph of it - 
all looks great. However, when I save a movie of that morph the transparent 
surface turn almost solid, though you can still see the cartoon backbone (looks 
more like 5% transparency). Is there anyway to maintain the transparency the 
way I set it when saving out a movie?

I can render out each frame of the morph as a single frame and then assemble 
them all into a movie but it takes a lot of time...

2. When I save a movie with the background set to transparent, it still comes 
out as white. Anyway to get a transparent background in a movie?

Thanks,

H. Adam Steinberg
7904 Bowman Rd
Lodi, WI 53555
608/592-2366

------------------------------------------------------------------------------
Find and fix application performance issues faster with Applications Manager
Applications Manager provides deep performance insights into multiple tiers of
your business applications. It resolves application problems quickly and
reduces your MTTR. Get your free trial!
https://ad.doubleclick.net/ddm/clk/302982198;130105516;z
_______________________________________________
PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net)
Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users
Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net

Reply via email to