Hi, I have found that with this settings the rendering keeps always white
the interior color.

fetch 1c0k, async=0
as spheres,
clip near , -50
set ray_interior_color, pink
set direct,off
set spec_direct,1
set light_count, 1
ray

If you change the light_count to 2 or try to shut down spec_direct, the
problem disappears.

Is this normal?
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