Found the solution in [this page][1]: *object motions—keeping the camera
still, but moving the objects around the scene*.

There is a working example:

    # setup PyMOL for movies
    reinitialize set matrix_mode, 1
    set movie_panel, 1
    set scene_buttons, 1
    set cache_frames, 1
    config_mouse three_button_motions, 1

    # download the complex and setup it up fetch 1te1, async=0
    extract AA, c. A
    extract BB, c. B
    color marine, AA
    color grey, BB
    as surface, BB
    as cartoon, AA

    # intialize the movie
    mset 1 x410

    # orient the scene
    set_view (\
    0.423117876, 0.061672822, 0.903973043,\
    0.789699256, -0.514252067, -0.334546506,\
    0.444237947, 0.855418444, -0.266292989,\
    0.000107866, -0.000027858, -196.784057617,\
    28.171787262, 70.919288635, 52.095287323,\
    155.143981934, 238.418914795, -20.000000000 )

    # move the inhibitor off the screeen
    translate [0,0,100], object=AA

    # first movie scene
    frame 1
    wizard message, "Let's watch the binder float it, while the camera
doesn't move."
    mview store, object=AA
    mview store, object=BB

    # 2 second pause for the user to catch up frame 60
    mview store, object=AA
    mview store, object=BB

    # slide the inhibitor in from over the camera. :-)
    frame 300
    translate [0,0,-100], object=AA
    mview store, object=AA
    mview interpolate, object=AA

    # store & wait 2 seconds...
    frame 360
    mview store, object=AA
    mview store, object=BB
    mview reinterpolate, object=AA
    mview reinterpolate, object=BB

    # 'explode' apart
    frame 380
    translate [-70, 70, 70], object=AA
    translate [70, -70, -70], object=BB
    mview store, object=AA
    mview store, object=BB
    mview reinterpolate, object=AA
    mview reinterpolate, object=BB

    mplay

Cheers

  [1]: https://pymolwiki.org/index.php/MovieSchool_5


Il sab 21 lug 2018, 02:06 Riccardo <mitm...@gmail.com> ha scritto:

> Hello, PyMOL community,
>
> I have compiled open-source PyMOL v2.2.0a0 under Linux OS.
>
> Reading this webpage <https://pymol.org/animate.html> and seeing this
> video <https://pymol.org/sites/default/files/movie_ray3.mpg>, I tried the
> "*copy to object / new*" command on selections, moving them indipendently
> with the mouse in "*edit mode*", saving the state of the scene after each
> edit, but I can't interpolate between them.
>
> In other words, I still can not understand how to realize a video like the
> one shown in that webpage. Could someone kindly explain how to proceed for
> such an animation?
>
> Thank you for your help,
>
> best regards,
>
> Riccardo
>
------------------------------------------------------------------------------
Check out the vibrant tech community on one of the world's most
engaging tech sites, Slashdot.org! http://sdm.link/slashdot
_______________________________________________
PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net)
Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users
Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net

Reply via email to