Hello, I'm fairly new to pymol and python in general, but I honestly don't have to self control to save by myself very well and so I was trying to use the proof of concept code for autosaving. However, it was written for a way old version of pymol and so I was wondering if I could get some help with fixing this code up? If that would be too difficult, is there a way that I could bind a key to saving AND then rendering? Or even just clicking on the render button causes it to save before ray tracing? I keep rendering on a weak computer thinking it can handle it and then it crashes and I lose all my progress.
Link to code: https://pastebin.com/EJJQWc00 <https://gnldr.online/tracker/click?redirect=https%3A%2F%2Fpastebin.com%2FEJJQWc00&dID=1574462896168&linkName=https://pastebin.com/EJJQWc00> Link to output: https://pastebin.com/TNSuA0fH <https://gnldr.online/tracker/click?redirect=https%3A%2F%2Fpastebin.com%2FTNSuA0fH&dID=1574462896168&linkName=https://pastebin.com/TNSuA0fH> Thanks, -Jason
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