On Wednesday 17 December 2003 7:50 pm, Tom Badran wrote: > On Wednesday 17 Dec 2003 18:40, Phil Thompson wrote: > > What type is expected by glTexImage2D()? The handling of the sip.voidptr > > type has been discussed before - but I'm not clear what type you need it > > converting to. > > The man page defines it as: > > void glTexImage2D( GLenum target, > GLint level, > GLint internalFormat, > GLsizei width, > GLsizei height, > GLint border, > GLenum format, > GLenum type, > const GLvoid *pixels ) > > A grep for GLvoid gives it typedefed as: > > typedef void GLvoid (gl.h) > > So glTexImage2D seems to just expect a void *. The other fields are all > just essentially integers so shouldnt be a problem. I guess i could just > write a simple wrapper around glTexImage2D in c that i can call from > python, ive already done that for some other image operations anyway (not > gl related, just voidptr stuff). I just dont really understand how > Qt/OpenGL integrate and it would be nice for this to work the 'proper' way.
The Python wrapper for glTexImage2D() won't expect a void *. What does it expect? Phil _______________________________________________ PyKDE mailing list [EMAIL PROTECTED] http://mats.imk.fraunhofer.de/mailman/listinfo/pykde