>>> Your problem is with your OpenGL syntax. Simply change GL.GL_QUADS
(which draw quadrilaterals) with GL.GL_TRIANGLES (self evident). Also,
it would be better to move those declarations into your triangle routine
as follows
Thanks and sorry for this simple problem but I'm a real newbie with OpenGL.
Where can I find documentations showing what kind of objects I can draw
with OpenGL ?
Best regards and thanks a lot.
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