Hi, you might need to place the place the graphicsview inside gridlayout, 
add GLviewwidget onto the layout 

#Create object form GLviewWidget
self.viewt = gl.GLViewWidget()
#create grid features
self.xgrid.rotate(90, 0, 1, 0)
self.xgrid.translate(-10, 0, 0)
#add grid item to GLviewWidget object
self.viewt.addItem(self.xgrid)

#This should solve the issue
self.layout_parent = QGridLayout(self.graphicsView)
self.layout_parent.setContentsMargins(20, 20, 20, 20)
self.layout_parent.addWidget(self.viewt)

Let me know

On Sunday, April 4, 2021 at 6:31:19 AM UTC-7 [email protected] wrote:

> Hello everyone,
>
> I'm fairly new to PyQtGraph, and for the most part I have been having 
> tremendous success. I am creating an application that does some analysis on 
> objects in 3D space, and generates plots based on their geometry. Currently 
> my plots are all 2D, with an image view and linked axes to show data 
> arising from the underlying model geometry, however I was hoping to also 
> include a 3D plot *showing* the geometry. Going through the PyQtGraph 
> examples, the GlScatterPlotItem looks to be precisely what I am looking for.
>
> Oddly enough, the example runs perfectly fine, however when I try to 
> implement this into my application I got an error. My first instinct was to 
> bring the GlViewWidget outside of my GraphicsLayoutWidget, and plot 
> independently. This worked.. kind of. I can add a GridItem to the 
> GlViewWidget, and that renders fine - I can interact with it as I can in 
> the examples. However, upon trying to add a GlScatterPlotItem I get the 
> following error:
>
> line 114, in addItem
>     self.checkOpenGLVersion('Error while adding item %s to GLViewWidget.' 
> % str(item))
>
> line 535, in checkOpenGLVersion
>     verString = glGetString(GL_VERSION)
>
> line 415, in __call__
>     return self( *args, **named )
>
> line 230, in glCheckError
>     raise self._errorClass(
> OpenGL.error.GLError: GLError(
> err = 1282,
> description = b'invalid operation',
> baseOperation = glGetString,
> cArguments = (GL_VERSION,)
> )
>
> What baffles me is that the examples work without issue. Some googling 
> lead me to upgrading mesa drivers, however that did not seem to fix the 
> issue - Any ideas on what I could do to make this work?
>
>

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