On Tue, Apr 5, 2011 at 1:39 AM, Myles Jackson <[email protected]> wrote:
> Hey All!
>
> I've started toying with the idea of converting some apps from PyQt into
> PySide. So far so good (really appreciating the API compatibility right
> now). However I've run into some weirdness and I was wondering if anyone
> else has tried to use PySide inside maya or any other Qt based applications?

Does Maya use Python? I know new Blender is heavily dependent on
Python 3k for UI and scene operations. I naively thought that 3D
packets are all alike, and should rely on their own rendering backend
for UI like OpenGL in Blender, so using Qt makes no sense. Blender
just gained more awesomeness in my eyes. =)

Unfortunately, I can not help you with Maya issues.
-- 
anatoly t.
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