On Wednesday 06 April 2011 20:46:39 Myles Jackson wrote:
> Yeah Maya uses Python & the embedded language MEL. Autodesk have moved
> towards Qt in a number of their products lines.
> The advantage for us is that we can quickly put together custom apps
> that run both inside & outside of Maya which is a big win.
> 
> Having said that I'd like to play around with Blender, I've heard many
> good things.
> 
> Side note, seems like other people are having this same problem with the
> QApplication instance.
> Interestingly PySide.QtGui.qApp never gets initialised.

I filed a bug about this issue:

http://bugs.pyside.org/show_bug.cgi?id=816

> On 07/04/11 10:59, anatoly techtonik wrote:
> > On Tue, Apr 5, 2011 at 1:39 AM, Myles Jackson<[email protected]>  
wrote:
> >> Hey All!
> >> 
> >> I've started toying with the idea of converting some apps from PyQt into
> >> PySide. So far so good (really appreciating the API compatibility right
> >> now). However I've run into some weirdness and I was wondering if anyone
> >> else has tried to use PySide inside maya or any other Qt based
> >> applications?
> > 
> > Does Maya use Python? I know new Blender is heavily dependent on
> > Python 3k for UI and scene operations. I naively thought that 3D
> > packets are all alike, and should rely on their own rendering backend
> > for UI like OpenGL in Blender, so using Qt makes no sense. Blender
> > just gained more awesomeness in my eyes. =)
> > 
> > Unfortunately, I can not help you with Maya issues.
> 
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-- 
Hugo Parente Lima
INdT - Instituto Nokia de Tecnologia

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